Rohan Dalvi – Volumetric rendering in Houdini and Octane
English | Size: 1.3GB
This training is a series of small projects that will cover the process of creating a variety of volumetric effects in Houdini and rendering them using Octane.
Over the course of the 6 chapters we will cover how to build and render clouds and build a pyro shader. We’ll also take a look at building custom effects such as making a gas flame and a nebula. Finally we’ll take a look at how to make volume lights and create a controllable volume fog.